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buildeglglessink: Always update used_window once we're ready to use itTrever Fischer7 years
 
 
AgeCommit messageAuthorFilesLines
2013-05-16eglglessink: Always update used_window once we're ready to use itbuildTrever Fischer1-1/+1
2013-05-14eglglessink: Reorder surface queriesSebastian Dröge1-3/+3
2013-05-14eglglessink: Properly set a debug category for the adaption layersSebastian Dröge5-0/+20
2013-05-14eglglessink: Get the EGL/GLES extensions at the right positionSebastian Dröge2-1/+2
2013-05-14eglglessink: Fix compiler warningSebastian Dröge1-1/+1
2013-05-11iosassetsrc: use an AutoReleasePool everywhereAndoni Morales Alastruey1-10/+43
2013-05-11applemedia: add new source/decoder element for iOS assetsAndoni Morales Alastruey4-2/+1181
2013-05-11applemedia: fix strides for iOS in coremedia buffersAndoni Morales Alastruey1-2/+30
2013-05-11iosassetsrc: use the right buffer pointer when reading dataThiago Santos1-1/+1
2013-05-11iosassetsrc: Retain the asset and assetrepresentation to keep them validThiago Santos2-1/+5
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